{
  "site": "SYD Lazarus Pit",
  "updated": "2026-06-21",
  "notes": [
    {
      "slug": "world-vibe-gtm-studio-first-vs-cohub-first",
      "title": "Studio First vs Cohub First：Fantasy World Vibe 的两种 GTM 路线",
      "date": "2026-06-21",
      "category": "reads",
      "tags": [
        "GTM",
        "Studio",
        "Cohub",
        "world building",
        "interactive story",
        "Roleplay"
      ],
      "summary": "围绕同一个长期心智 vibe building based on fantasy world，对比两种官网叙事入口：先把世界整理成体系，还是先把幻想灵感做成可玩故事。",
      "readMin": 6,
      "url": "/note.html?slug=world-vibe-gtm-studio-first-vs-cohub-first",
      "source_url": "https://public.cohub.run/s/cc8750a1-14aa-403b-9cfe-c86717dd9fb0/world-vibe-gtm-report/index.html",
      "source_title": "Studio First vs Cohub First — GTM 倾向方案对比"
    },
    {
      "slug": "hello-world",
      "title": "我的第一条想法",
      "date": "2026-06-20",
      "category": "notes",
      "tags": [
        "开始",
        "想法仓库"
      ],
      "summary": "这是网站上线后的第一条示例笔记。以后想法发给 Agent，由 Agent 整理后同步到这里。",
      "readMin": 1,
      "url": "/note.html?slug=hello-world"
    },
    {
      "slug": "studio-as-long-term-workbench",
      "title": "Studio 不是生成器，而是长期创作工作台",
      "date": "2026-06-20",
      "category": "studio",
      "tags": [
        "Studio",
        "AI产品",
        "世界观",
        "长期记忆"
      ],
      "summary": "用户真正需要的不是一次性生成，而是一个能记住偏好、维护一致性、让世界观持续生长的创作工作台。",
      "readMin": 4,
      "url": "/note.html?slug=studio-as-long-term-workbench"
    }
  ]
}
